Wednesday 13 January 2010

UFHO2

After a long time, I am back to work on a project very dear to me. It is the sequel to UFHO, the Flash game I made in 2008 while working at Visual Creative Studio.

This time, with UFHO2, we are trying to build something bigger and better. While the game will retain the basic mechanics, it will be enhanced by the addition of a single player experience complete with AI, a new dynamic soundtrack, leaderboards and whatnot.
Furthermore, it will be published on Facebook, so players won't even have the need to subscribe or create a profile: they only have to add the application! And this also means more social features.

The estimated time of deployment is March 2010 (maybe.. the end of March). I am working on graphics, programming and such, while Alessandro of Visual CS will work on the marketing and promotion, and Francesco D'Andrea will compose the music and the sound effects. We will get the help of another one who will give me support with the AI.

We have setup a development blog , and prepared a teaser for the game. I am very excited to launch into this new adventure, let's hope it turns out as expected!