A nifty little game from team HardCode, a group of DigiPen students. Directly from their site:
"You control a small frog-like creature that can use his extraordinarily long tongue to grapple, bounce and swing around a world of beautiful terrariums. Navigate and explore a variety of picturesque environments, complete different sets of entertaining challenges, all while licking flies and flicking other froggles. The interactive cartoon world of Froggle comes to life as you discover where your tongue can take you."
Team HardCode also submitted it to the IGF for the students' showcase...
Showing posts with label IGF. Show all posts
Showing posts with label IGF. Show all posts
Thursday, 29 January 2009
Friday, 9 January 2009
IGF has come and gone, for me at least
Some time back I entered UFHO for the Independent Games Festival. Yesterday the finalists were nominated and we aren't among them. I can't but feel a little disappointed, but after all I wasn't expecting too much. Don't get me wrong, I love UFHO and I still really believe in the concept, but I think it needs a little bit of polish still to get noticed. Oh well...
Anyway at IGF the judges tend to prefer smaller concept games, but this is not a critic! There are wonderful games among the finalists, I just tried The Graveyard by Tale of Tales, a Belgian developers duo. It's kinda poetic.
There's also You Have to Burn the Rope! It's a crazy game, very very long, it takes five months to beat it. Play the game first, and if you get struck read the manual and the complete walkthrough.
Sunday, 30 November 2008
UFHO has been entered for the Independent Games Festival
UFHO, my Flash game, has been entered as a contestant for the 11th Independent Games Festival. The entrance fee was 95 dollars, that's why it took so long for us to submit it, we're stingy (whenever I say "we", I mean me and my boss, it's a "company we").
I can't say I think it could win in any cathegory for there could be spectacular games out there, but deep in my heart I know UFHO has a great concept and if it was managed in a better way could have been a big hit as far as puzzle games go.
I can't say I think it could win in any cathegory for there could be spectacular games out there, but deep in my heart I know UFHO has a great concept and if it was managed in a better way could have been a big hit as far as puzzle games go.
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