Showing posts with label creativity. Show all posts
Showing posts with label creativity. Show all posts

Thursday, 29 January 2009

Froggle

A nifty little game from team HardCode, a group of DigiPen students. Directly from their site:

"You control a small frog-like creature that can use his extraordinarily long tongue to grapple, bounce and swing around a world of beautiful terrariums. Navigate and explore a variety of picturesque environments, complete different sets of entertaining challenges, all while licking flies and flicking other froggles. The interactive cartoon world of Froggle comes to life as you discover where your tongue can take you."



Team HardCode also submitted it to the IGF for the students' showcase...

Friday, 9 January 2009

IGF has come and gone, for me at least


Some time back I entered UFHO for the Independent Games Festival. Yesterday the finalists were nominated and we aren't among them. I can't but feel a little disappointed, but after all I wasn't expecting too much. Don't get me wrong, I love UFHO and I still really believe in the concept, but I think it needs a little bit of polish still to get noticed. Oh well...

Anyway at IGF the judges tend to prefer smaller concept games, but this is not a critic! There are wonderful games among the finalists, I just tried The Graveyard by Tale of Tales, a Belgian developers duo. It's kinda poetic.
There's also You Have to Burn the Rope! It's a crazy game, very very long, it takes five months to beat it. Play the game first, and if you get struck read the manual and the complete walkthrough.

Friday, 19 December 2008

World of Goo Level Editor


Today's the day. World of Goo is going to be available on the European WiiWare service. I'll buy it as soon as possible.
Meanwhile, I found out that someone called "nitrozark" started a project for a free World of Goo Level Editor. It's available on SourceForge here: http://apps.sourceforge.net/mediawiki/wogedit
The guys at 2D boy know that, and they gave their blessing to the editor. Hurrah!