Showing posts with label contest. Show all posts
Showing posts with label contest. Show all posts

Friday, 9 January 2009

IGF has come and gone, for me at least


Some time back I entered UFHO for the Independent Games Festival. Yesterday the finalists were nominated and we aren't among them. I can't but feel a little disappointed, but after all I wasn't expecting too much. Don't get me wrong, I love UFHO and I still really believe in the concept, but I think it needs a little bit of polish still to get noticed. Oh well...

Anyway at IGF the judges tend to prefer smaller concept games, but this is not a critic! There are wonderful games among the finalists, I just tried The Graveyard by Tale of Tales, a Belgian developers duo. It's kinda poetic.
There's also You Have to Burn the Rope! It's a crazy game, very very long, it takes five months to beat it. Play the game first, and if you get struck read the manual and the complete walkthrough.

Sunday, 30 November 2008

UFHO has been entered for the Independent Games Festival

UFHO, my Flash game, has been entered as a contestant for the 11th Independent Games Festival. The entrance fee was 95 dollars, that's why it took so long for us to submit it, we're stingy (whenever I say "we", I mean me and my boss, it's a "company we").
I can't say I think it could win in any cathegory for there could be spectacular games out there, but deep in my heart I know UFHO has a great concept and if it was managed in a better way could have been a big hit as far as puzzle games go.

Wednesday, 1 October 2008

The Retro Remakes 2008 competition

Some time ago I discovered this competition about making retro games. Well, not every category is retro, but 5 out of 6 are, so... It's called Retro Remakes Big Competition, and is hosted by the Retro Remakes site. You can see the rules and all on the competition blog, and everything else on the forums.
They accept games in almost every form, for every platform, but the deadline is December the 2nd, so hurry up.

I'll be entering with a game in the Games For Helen category, that is games that can be played by people with physical difficulties. There's two subcategories: one for games that have a one-button control scheme (if you can call it a scheme), and games that are controlled with the gaze of the eye. Yes. Gaze, you read it well. Look here (look, ah ah).
My game will use Flash as platform of development and will be called Paper Circus, it's a game in which you are a boy that dreams of his paper circus becoming real, and the player must perform a circus show to please the public. The game will be made up of very small mini-games...
I can't share much for now because I just started, but more will come soon.